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Skills & Training

Company Placement Scheme


HUMAIN : TRAINEE 3D JUNIOR MODELLER  

​​Humain create the characters for some of the world’s top gaming studios. Their credits include Call of Duty, Halo, and 40k Warhammer. This is a great opportunity for someone who has ambitions to become a producer within the video game industry. Gain first hand experience of what it is like to work with AAA video game developers at the forefront of technology and art.

Job Summary
​​​​​Job Title: Trainee Junior 3D Modeller
Contract Length: 12 months
Start Date: September 2024
Hours: 37.5hrs per week
Salary: Real Living Wage (currently £12.00 per hour)
Location: Belfast​​​​​​​

A Trainee 3D Junior Modeller is responsible for any modelling requirements across all of Humain’s productions and research and development. They are responsible for creating photorealistic, high quality 3D organic models to be used in production. They must be able to follow direction and complete work in an efficient manner.

You will have an understanding of geometry topology to ensure good deformations during animation ie, an understanding of traditional art skills: form, anatomy, topology and colour theory.  You have a strong sense of scale, form, weight and volume plus attention to detail when finalising and quality control assets.  You have strong communication and organisational skills.

Essential Criteria:

  • At least one year experience using Maya, ZBrush and Photoshop software
  • A portfolio or body of work demonstrating modelling skills
  • Working knowledge of UV Mapping and using 2D reference

Desirable Criteria:

  • Ideally a degree in animation or a closely related subject
  • Working knowledge of Substance Painter software
  • Strong drawing skills and understanding colour theory
  • Experience of working with scanned data
  • Working knowledge of the Facial Action Coding System and its use in animation

Opportunities Statement

“We are an equal opportunities employer and we welcome applications from all suitably qualified persons regardless of their sex; religious or similar philosophical belief; political opinion; race; age; sexual orientation; or, whether they are married or are in a civil partnership; or, whether they are disabled; or whether they have undergone, are undergoing or intend to undergo gender reassignment.”

We will monitor our programmes on an ongoing basis and target any under-represented groups as and when appropriate.

Find full details in the job pack. 

Apply here. 

Apply by: Monday 12 Aug 2024 13:00

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INCISIV : TRAINEE 3D GENERALIST

INCISIV is a pioneering VR company based in Belfast that focuses on enhancing performance through the power of gameplay.

The company’s first game, CleanSheet Football, launched on the Meta Quest Store in October 2023 and PSVR2 in May 2024. Following the success of CleanSheet Football, INCISIV is currently ramping up production on their second title, a sport/fitness VR title based on evading and tackling opponents in a cyberpunk-style setting.

Job Summary

Job Title: Trainee 3D Generalist
Contract Length: 12 months
Start Date: September 2024
Hours: 37.5hrs per week
Salary: Real Living Wage (currently £12.00 per hour)
Location: Belfast

Job Description

As a 3D Generalist with a focus on 3D modeling, environment creation, re-texturing, optimization, and shader creation, you will collaborate with the Lead Developer to enhance the visual and technical aspects of INCISIV’s titles. Your responsibilities will include designing, developing, and optimizing modular and reusable assets while adhering to industry best practices. You will ensure that polycounts and draw calls remain below specified thresholds for optimal performance. Utilizing tools such as Blender, Maya, and the Unity game engine, you will prototype new ideas and create production-ready assets within an existing framework. You will work as part of a tight-knit team, with autonomy and ownership over various aspects of game development. Your role will involve contributing to the game’s visual design, shaping technical implementation strategies, and gaining exposure to all elements of production.

Essential Criteria:

  • Demonstrable expertise in creating 3D assets/models
  • Experience using computer graphic software (e.g. Blender, Autodesk 3ds Max or Maya)
  • Experience in Unity animation/asset pipelines
  • Comfortable working within a team environment
  • Able to optimise animations or assets for VR environments (reduce draw calls, reduce polygons etc)
  • Willing to undertake challenging tasks with good attention to detail

Desirable Criteria:    

  • Model rigging
  • Experience using MoCap data for animations
  • Developing asset workflows for Unity
  • Experience texturing with relevant 3rd party packages

Opportunities Statement

“We are an equal opportunities employer and we welcome applications from all suitably qualified persons regardless of their sex; religious or similar philosophical belief; political opinion; race; age; sexual orientation; or, whether they are married or are in a civil partnership; or, whether they are disabled; or whether they have undergone, are undergoing or intend to undergo gender reassignment.”

We will monitor our programmes on an ongoing basis and target any under-represented groups as and when appropriate.

Find full details in the job pack. 

Apply here. 

Apply by: Tuesday 06 Aug 2024 13:00

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